Development of Interactive Learning Media in Character Formation Kindergarten

Tarigan, Natalia Noveri and Tambunan, Hamonangan and Tanjung, Samsidar (2020) Development of Interactive Learning Media in Character Formation Kindergarten. In: Proceedings of The 5th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL), 22 September 2020, Medan.

[thumbnail of COVER.pdf]
Preview
Text
COVER.pdf - Published Version

Download (1MB) | Preview
[thumbnail of PROCEEDING.pdf]
Preview
Text
PROCEEDING.pdf - Published Version

Download (1MB) | Preview

Abstract

This study aims to determine: (1) The feasibility of
developing interactive learning media with Adobe Flash CS6 on
the character building of Kindergarten. (2) The effectiveness of
using interactive learning media based on Adobe Flash CS6 in
character building for Kindergarten. The stages carried out in
this development are the needs analysis stage, the instructional
media planning stage and the design stage. This research is a
development research developed with the Dick and Carey
development model combined with Borg and Gall, involving 40
participants who were randomly drawn from children aged 5-6
years from two classes of Sint Xaverius Kabanjahe Kindergarten.
Validation questionnaires from experts are used to explore the
feasibility of media and character building is developed and
tested through the attitudes of children.Data analysis with
descriptive statistics to develop the state of the data. Needs
analysis and hypothesis testing were tested with inferential
statistics. The analysis requirements with the lilliefors test were
met. The development stage and the testing or validation stage.
The results showed (1) The material expert test was very good
(92.05%). (2) The qualification of the instructional media expert
test is very good (87.15%), (3) the learning design test is very
good (91.25%) (4) The individual test meets the requirements
(93.60%), (5) The small group test meets the requirements very
good (92.50%), (6) The qualification of the field test is very good
(90.60%). There are differences in character building learning
outcomes using stories and interactive multimedia based on
Adobe Flash CS6, which are indicated by significant results
between users of interactive multimedia based on Adobe Flash
CS6 and storytelling models. Shown with results 30.05 > 24.50,
α = 0.05. The results of hypothesis testing prove that there
is a significant difference, this is indicated by the results of data
processing t count = 3.53 at a significant rate = 0.05 t table = 2.57.
It was concluded that the interactive multimedia based on Adobe
Flash CS6 developed is feasible and effective to improve
character building in kindergarten age children

Item Type: Conference or Workshop Item (Paper)
Keywords: Learning Outcomes; Multi media; interactive,Adobe Flash CS6
Subjects: L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1050 Educational Psychology
L Education > LB Theory and practice of education > LB1141 Kindergarten
L Education > LB Theory and practice of education > LB2300 Higher Education > LB2331.7 Teaching personnel
L Education > LB Theory and practice of education > LB2300 Higher Education > LB2361 Curriculum
Divisions: Program Pasca Sarjana
Depositing User: Mrs Catur Dedek Khadijah
Date Deposited: 30 Dec 2020 09:09
Last Modified: 30 Dec 2020 09:09
URI: https://digilib.unimed.ac.id/id/eprint/41070

Actions (login required)

View Item
View Item