TURN-TAKING ANALYSIS OF ONLINE GAME PLAYERS:PUBG MOBILE VERSION

Amalia, Fitri Rizki (2022) TURN-TAKING ANALYSIS OF ONLINE GAME PLAYERS:PUBG MOBILE VERSION. Undergraduate thesis, UNIMED.

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Abstract

This study aims at finding turn-taking types used in the online game conversation of
PUBG game match and its reasons of players use it. This study uses the theory
proposed by Jack, Sacks, and Scheggolf (1974) which stated that there are three
types of turn-taking used in daily conversation. The study was conducted by using
descriptive qualitative method, started by identifying, classifying, tabulating, then
analyzing the data. The data were taken from the dialogue transcript of the game
among the random players in the game match. The result of this study was found out
that the most used types in the online game conversation is next speaker select next;
the second type. As the data shown next speaker select next type used for 77 percent
out of 60 data occurrence in the conversation

Item Type: Thesis (Undergraduate)
Keywords: Conversation, Turn-Taking Types, Online Game
Subjects: P Language and Literature > P Philology. Linguistics
Divisions: Fakultas Bahasa dan Seni > Pendidikan Bahasa dan Sastra Inggris
Depositing User: Mrs Yuni Chairani
Date Deposited: 07 Mar 2024 03:05
Last Modified: 07 Mar 2024 03:05
URI: https://digilib.unimed.ac.id/id/eprint/54697

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