Development of Interactive Learning Media in Character Formation Kindergarten

Tarigan, Natalia Noveri and Tambunan, Hamonangan and Tanjung, Samsidar (2020) Development of Interactive Learning Media in Character Formation Kindergarten. In: Proceedings of The 5th Annual International Seminar on Transformative Education and Educational Leadership (AISTEEL), 22 September 2020, Medan.

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Abstract

This study aims to determine: (1) The feasibility of developing interactive learning media with Adobe Flash CS6 on the character building of Kindergarten. (2) The effectiveness of using interactive learning media based on Adobe Flash CS6 in character building for Kindergarten. The stages carried out in this development are the needs analysis stage, the instructional media planning stage and the design stage. This research is a development research developed with the Dick and Carey development model combined with Borg and Gall, involving 40 participants who were randomly drawn from children aged 5-6 years from two classes of Sint Xaverius Kabanjahe Kindergarten. Validation questionnaires from experts are used to explore the feasibility of media and character building is developed and tested through the attitudes of children.Data analysis with descriptive statistics to develop the state of the data. Needs analysis and hypothesis testing were tested with inferential statistics. The analysis requirements with the lilliefors test were met. The development stage and the testing or validation stage. The results showed (1) The material expert test was very good (92.05%). (2) The qualification of the instructional media expert test is very good (87.15%), (3) the learning design test is very good (91.25%) (4) The individual test meets the requirements (93.60%), (5) The small group test meets the requirements very good (92.50%), (6) The qualification of the field test is very good (90.60%). There are differences in character building learning outcomes using stories and interactive multimedia based on Adobe Flash CS6, which are indicated by significant results between users of interactive multimedia based on Adobe Flash CS6 and storytelling models. Shown with results 30.05 > 24.50, α = 0.05. The results of hypothesis testing prove that there is a significant difference, this is indicated by the results of data processing t count = 3.53 at a significant rate = 0.05 t table = 2.57. It was concluded that the interactive multimedia based on Adobe Flash CS6 developed is feasible and effective to improve character building in kindergarten age children

Item Type: Conference or Workshop Item (Paper)
Keywords: Learning Outcomes; Multi media; interactive,Adobe Flash CS6
Subjects: L Education > LB Theory and practice of education
L Education > LB Theory and practice of education > LB1050 Educational Psychology
L Education > LB Theory and practice of education > LB1141 Kindergarten
L Education > LB Theory and practice of education > LB2300 Higher Education > LB2331.7 Teaching personnel
L Education > LB Theory and practice of education > LB2300 Higher Education > LB2361 Curriculum
Divisions: Program Pasca Sarjana
Depositing User: Mrs Catur Dedek Khadijah
Date Deposited: 30 Dec 2020 09:09
URI: http://digilib.unimed.ac.id/id/eprint/41070

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